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Demon Stabber

Intermediate

  • "Demon Stabber" started this thread

Posts: 293

Location: Berlin

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Monday, May 31st 2010, 11:53am

Attack: Player vs Player Fighting

Question 1. Why should I attack another warrior?

If you win the fight, you are rewarded with 5-10% of their amber stones.

Question 2. Why am I attacked by players with a higher level? Do I ever have a chance of winning?!

That's just the way this life's meant to be (see below for the top 10 reasons). And it's even better for the course of justice if you are also poor, for in such cases you will profit by an experience point whilst the agressor will gain absolutely nothing from it. At any rate, there is a certain random factor affecting the outcome of the battle which works in your favour so that you still could win against a stronger opponent, collecting their amber stones and two experience points! However, no one can attack you for an hour when you've had a safety fight (see question 6).

Question 3. What's the distribution of experience points?

1. If you fight against a player of the same level, both players get 1 EP.
2. If your enemy has a higher level and you lose, you still get 1 EP.
3. If your enemy has higher level and you win, you get 2 EP.
4. If your enemy is a lower level, you get 0 EP, no matter if you win or lose.

Question 4. Why have I Iost against a weaker one?


First of all, it's important who hits first and how high the respective Life Energy levels are. But there is also a certain random factor allowing the weaker character to win sometimes. So, you might also experience a series of inexplicable losses against weaker opponents. However, if you take all the battles you had into account (check 'Overview'), chances are relatively higher that your distribution of results should even out to the overall averages.

Question 5. I was attacked and now my life energy is almost gone! How long will it take me to regain my life energy?

You normally recover with 1% of your maximum life points per hour, but always at a minimum of 10 LP per hour. If you have a residence and if you are at home in your residence (i.e. not plundering, working etc.), your life energy will recover with the rate shown in 'Residence'. This rate of recovery depends on the stage of your house. You always should keep an elixir in your stock to quickly refill your life energy.

Question 6. What's an SF (safety fight)?

SF is a player made abbreviation for 'security fight'. If you have a fight you are protected from attacks for 1 hour (temporary embargo on attacks), no matter of the level of your opponent. Through a security fight (which in fact is a deliberate and controlled security attack), you can prevent yourself from falling victim to such an attack.

Question 7. Can I be attacked while working or plundering?

Yes, this might happen! You can be attacked while working or plundering if you're not under the protection of the 1-hour attack embargo.

Question 8. Can I die in the battle?

No, you can't. Your life energy can't sink below 1. You can regenerate with elixirs or over the course of time.

Question 9. Why am I permanently attacked by stronger players?

You are under a special newcomer protection until you reach level 11 (i.e. up to level 10). After that, you're fair game for everybody. Try and stay safe by having SFs (see Q6), and don't run around with much gold on you, this will make you unappealing for higher-level players and they won't be interested in attacking.

Question 10. The Fighting Formula: How does it work?
First, we calculate who strikes first, then we calculate the hit and finally the hardness of the hit. The higher the player's difference in skill values, the smaller the random factor. If both players are able to continue fighting (more than 25 LP), the next attack will follow. Attacks are limited to 3 rounds with a maximum of 10 attacks. Check the 'Instructions' to find out more on the role of the particular skills.

Question 11. Is it allowed for a player to attack me every 12 hours?

Yes, of course it is. It is written into the script that you cannot attack a player within 12 hours of having fought them already. The game will notify you if you try to attack a player you have already fought (whether attacking or defending) in the last 12 hours, and you will find you are not able to do so. Once 12 hours has passed, you will again be free to fight that player again. Apart from the 12 hour waiting time, there is no further rule stipulating the frequency with which two players can fight one another.

Demon Stabber

Intermediate

  • "Demon Stabber" started this thread

Posts: 293

Location: Berlin

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Monday, May 31st 2010, 11:54am

Top 10 reasons why you might be attacked by higher levels

  1. You are always available and you are a low level. (Security fight)
  2. Players haul a lot of gold from you.
  3. You insulted one or many players on the ShoutBox.
  4. You insulted a player and now his Order is after you.
  5. After the first attacks you told the player in very clear terms that you want him to stop. This is otherwise known as hate mail and it is a bannable offence.
  6. You have a provoking avatar.
  7. You have a provoking Profile.
  8. You are associated with a player that is making life hard for the player that is attacking you.
  9. You are spamming in the ShoutBox.
  10. You were put on an enemy list of a player because of one or more of the above reasons. Now this player is not bothered to take you off his enemy list even though the reason may not exist anymore.

Make sure you don't give players any reason to hit you!!


Have a Safety Fight every hour you can!